nanogui: Can we draw to a buffer instead of psd?


Previous by date: 30 Aug 2000 15:51:01 -0000 Re: killing nano-X after app terminates, Greg Haerr
Next by date: 30 Aug 2000 15:51:01 -0000 Re: killing nano-X after app terminates, Greg Haerr
Previous in thread: 30 Aug 2000 15:51:01 -0000 Can we draw to a buffer instead of psd?, tuan
Next in thread:

Subject: Re: Can we draw to a buffer instead of psd?
From: "Greg Haerr" ####@####.####
Date: 30 Aug 2000 15:51:01 -0000
Message-Id: <017201c0129a$2300ea60$15320cd0@gregh>

: Can Microwindow draw to a buffer instead of psd? I am trying to do the
: "Clip to Picture" stuff.

I'm not quite sure what you're looking for here, but in any
case, Microwindows can draw to an offscreen memory
buffer, which "looks like" a psd with an allocated memory
buffer.  If you want the contents of the memory buffer
directly, you draw in the offscreen psd and then use
GrReadArea to get the contents...

Regards,

Greg



Previous by date: 30 Aug 2000 15:51:01 -0000 Re: killing nano-X after app terminates, Greg Haerr
Next by date: 30 Aug 2000 15:51:01 -0000 Re: killing nano-X after app terminates, Greg Haerr
Previous in thread: 30 Aug 2000 15:51:01 -0000 Can we draw to a buffer instead of psd?, tuan
Next in thread:


Powered by ezmlm-browse 0.20.